Where daily games live.

Wirespan

by Derek Peterson

Energize every house with minimal wire.

Screenshot of Wirespan, a daily logic game Screenshot
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Objective

Place towers on the grid to create a path from the power plant to every house while using the least total wire length.

Playlin'sGuide

Wirespan is a daily power-line puzzle where your mission is to connect every house to the power plant using the least amount of wire possible.

You're given a grid with a power plant, a handful of houses, and empty spaces where you can place towers. Your job is to route power efficiently. Click to place towers, click again to remove them, and watch as power lines stretch across the map.

  • Place towers anywhere on the grid to create connection points.
  • Wires connect anything within 2 squares.
  • Power flows from the plant through towers to houses.
  • Every house must be connected to receive power.
  • Your goal is to minimize total wire length.
  • Once all houses are powered, the grid is energized.
  • A new puzzle drops every day at midnight, shared worldwide.

Why we like it:

  • It's satisfying when you shave off that last unnecessary segment.
  • You get a glimpse into the world of a network planner.
  • One shared puzzle worldwide means everyone solves the same challenge.

Hint: Look for natural clusters of houses first. Routing power to a tight group through a single tower beats running individual lines every time.

Playlin's Guide is based on our experience and details from the creator’s official site.

About the Game

Creator: Derek Peterson

Category: Logic & Deduction

Updated daily:

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